Wind Tool
Project Type: Assignment
Platform: Personal Computer
Software: Unreal Engine
Role: Techincal Designer/Designer
Size of Team: 1
Time Line: 8 Weeks
Project Overview:
Over 8 weeks, I developed a Tool that allows the user to see how geometry in unreal engine effects wind. The use cases for this tool would be for architecture firms to show clients how their project effects wind around it. If I were to develop this further I would have it save out each Z layer as an image and then allow the user to scroll through those layers.